The NUS Game Development Group, formerly known as the NUS Game Developing Group, was first founded by Julius Ang in 2004, as a student Special Interest Group. Julius, an SoC student with a passion for making games, wanted to gather like-minded people together in NUS to work on some projects. After stopping and starting, with intermittent meetings, the GDG was largely inactive, but finally resurfaced to help organise CONTRAST 2006, Singapore’s first 24-hour Game Design Competition, in conjunction with the newly-formed student committee of the Communications and New Media Programme in Arts Faculty.
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NUS Games Development Group